Subastra
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Small container and wrapper over OpenGL for shader-related things. In actually it is closer to what OpenGL calls a "program". More...
#include <shader.h>
Static Public Member Functions | |
static void | shader_init (shader_t *shader, const char *vertex_src, const char *fragment_src) |
Data Fields | |
GLuint | gl_program |
Small container and wrapper over OpenGL for shader-related things. In actually it is closer to what OpenGL calls a "program".
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static |
GLuint gl_program |